October 16th, 2014
Offline storage is one of the best parts about HTML5. No longer do you have to always send client data back to a server where we have to communicate back and forth if we don’t need to. Say we are saving some user preferences for an app, or saving some game data on close/exit. Say you are working on a document and accidentally close or refresh the tab.
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September 26th, 2014
This is a slight departure from her earlier work, with a more textured, complex, electronica sound throughout. This also isn’t a bad thing as we also see the introduction of smoother compositions and deeper lyrics. There’s also a huge range of modern influences here from similar artists, including stuff sounding very similar to Lana Del Rey (Oil And Water), Katy Perry (Up We Go), Ellie Goulding (Muscle Memory), Haim (Slow Down).
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September 20th, 2014
There’s very few gaming experiences that transcend the perceived notions of what makes a game and totally immerses the player into the narrative itself. Gone Home is one of them.
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September 10th, 2014
There’s little evolution in sound here, because none is needed. In the 10 years since the last album, we pretty much forgot this genre and their unique sound. Coming at us again with their primordial rock aesthetics, we are delighted at the same trashing, blistering, dark, dancey, fast music and catchy lyrics we remembered fondly.
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August 28th, 2014
I have no idea how I missed out on Ladyhawke. I guess I didn’t really miss out, since I can still enjoy and listen to it objectively without any hype. Just as well, it still sounds pretty modern.
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August 5th, 2014
I’ve been really loving Brackets lately. I hesitantly made the switch from Sublime Text 2/3 a couple months ago and it was quite a rocky start. I expected as much, as I was getting in on the ground floor so to speak since Brackets is still very much a work-in-progress editor that gets monthly updates.
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June 6th, 2014
Hauntingly beautiful, complex, and flawed. There’s a deeply personal feeling to this Baths album from the mixture of amateurish falsettos to the presentation of these dark and mostly painful lyrics – which are of course poignantly written.
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April 15th, 2014
I was kind of scared for the fate of this album after listening to “Under Your Halo”, which was released before the album. I wanted some old-school Chiodos! The hard stuff! And while I’m glad there ended up being lots of that going on in the album, “Under Your Halo” has since actually become one of my favourite tracks on the album.
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February 12th, 2014
If you’re a lot like most Wordpress builders and users, you only use like half of features of what is in the default Wordpress admin menu. If you are building a site for a client, sometimes they use even less, a lot less. It makes sense to streamline this workflow for yourself and them.
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February 6th, 2014
If you’re used to Wordpress, you’re also used to it putting a paragraph around your images. This can cause some issues when trying to align something, especially when you are trying to center something.
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November 8th, 2013
Nearest-neighbor interpolation is the bread and butter of pixel art and a staple for many indie games. It’s what allows us to create crisp and sharp pixelated graphics, responsively without exporting all our graphics upscaled via image editing software.
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October 6th, 2013
When Dusty asked me for a new site, she told me she wanted to do an embellished texture-fied, dark and moody site with some fantasy themes. Well, actually, she didn’t tell me that, but that’s what came about as part of the design and development process. I primarily worked on the development end as usual, […]
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September 12th, 2013
Short answer: Nope! Oh, you’re still here? It was a happy day when Firefox 21.0 was released. A true day of celebration for HTML5 and audio aficionados everywhere! Why? Because we were finally granted MP3 (MPEG) support! That’s right, all of the major*, updated browsers now support** MP3 audio via HTML5***!
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August 27th, 2013
Hunger Clock, Literally is a fast-paced, retro, Spelunky-like platformer where you must eat all the apples in the map. Maps are randomized and are different every time you win or lose. The game was made in 48 hours for the Ludum Dare 27 Compo using the “10 Seconds” theme. It is made in HTML5 and […]
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May 11th, 2013
My colleague came across some quirks with the less commonly used :after and :before pseudo elements.
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January 8th, 2013
.find() seems to get a bad rap. Some people state that selectors are WAY better for performance, some people say that .find() is. Well, actually both can be true. Not only depending on what amount of elements you are searching, but HOW you are selecting or finding them as well.
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December 11th, 2012
If you’re like me, or thousands of other people, you like to develop Wordpress sites via localhost solutions. But when it comes to moving your site online to show clients or the boss, you just know there is going to be a long back-and-forth process of changes, improvements and tweaks to the site.
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November 22nd, 2012
Although localStorage is not very popular (due to size browser sizing constraints and lack of consistency), it can still be a great (and fairly cross-browser) way for storing lots of data. About 2.49-4.98MB worth depending on the browser.
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October 4th, 2012
Drop-downs are nothing new at this point. In fact, this trend that started to take off in the late 1990’s has seen many changes and evolution in it’s technology, development and design. Through the use of modern CSS, we are able to ditch the clunky JavaScript, Flash and Applet implementations of yesteryear.
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September 15th, 2012
Glitch Gamer, much like Half-Life Library is an archival and informational site based on a very niche subject. In this case, video game glitches. The website catalogs video game glitches, bugs, errors, and anything that was unintended by the developers of each game. No matter the console or format, Glitch Gamer aims to be a […]
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